

Kinect Star Wars replicates many of grand gestures you may remember from the films. Based on my experience, it works extremely well. Specifically, two players being tracked simultaneously by one Kinect sensor. The demo ends when the player comes face-to-face with a pair of Sith Lords.ĭETAILS: There's one common thread throughout Microsoft's Kinect demos at E3: multi-player gaming.

Each section if set up like an arena, and clearing out enemies automatically moves the player to the next area. That, a representative told me, is not the final control method for the game. For the purposes of the demo, the right hand controls the lightsaber (and no, you don't have to scream "Lightsaber turn on!" as was shown during the Microsoft conference) while the left hand controls Force abilities. I played the Kinect Star Wars demo with another journalist, each of us wielding lightsabers and secreting midi-chlorians. THE DEMO: If you watched Microsoft's press conference, you'll know exactly what I played.

While it has a handful of great ideas, I had a difficult time combining those elements into one cohesive adventure in a galaxy far, far away. Kinect Star Wars finally gives players that ability using Microsoft's motion peripheral. QUICKTAKE: Gamers have dreamed of the ability to swing a lightsaber in battle at the reveal of every motion controller on the market.
